Power=DI+30%, Extra 2 Mods, 30-40% Intensity.
Vanquishing=DI+35%, Extra 3 Mods, 30-50 Intensity.
Mystic=DI+40%, Extra 4 Mods, 40-70% Intensity.
(Qt. -)
These weapons have special name Power, Vanquishing, and Mystic, and also have own mods.
Although we saw them first back in the time of Despise invasion, i introduce you here.
Note: Oldschool magic weapons before AOS have lost their special name. Don't be confused.
(Qt. -)
These are ophidian version of previous Magical Weapons.
Weapon must be bardiche or scepter. former is from melee type ophidians and latter from spellcaster ophidians.
a name of one is [Weap class name]+Ophidian+[Weap name]. For example, Power Ophidian Bardiche.
(Qt. -)
Can be Looted off of the last spawn of Ophidian Invasion force, Ophidian Berserker.
This item based on Mystic Weapon and also have Ophidian and Terathan Slayer.
A few doesn't have Ophidian or Terathan Slayer.
My guess is that the third slayer property on this double slayer weapon will be deleted
, so it will be a single slayer when a slayer die show Ophidian or Terathan.
(Qt. ?)
Inavlis is named after back slang of Silvani the Ex-GM, retired Assistant Producer
, and Burchete is her childhood word for bardiche, said Silvani on UOSS Rares forum.
As far as i know, this item is based on Power or Vanquishing Ophidian Bardiche, so one has +30% or +35% DI.
And also has Terathan and Spider slayer.
The number confirmed in game is very very small like 1 per shard.
(Qt. -)
It seems ophidians are omnivorous.
Can be looted from weaker soldier.
(Qt. -)
Can be looted from weaker soldier. Somewhat rarer than rations.
(Qt. -)
Can be looted from weaker soldier. Somewhat rarer than orders. Hard to tell but there are four colors.
(Qt. -)
Can be looted from Plane Snake spawned from dying Ophidian Brood Queen.
Color variation is 6+5+6=17 not 18. I guess Devs removed 1 color that is same as Oak hue to avoid unintended problem.
(Qt. -)
Ophidian Berserker give top level attackers a chance to get an artifact, but it's cursed.